#include "StdAfx.h"
#include "Earth.h"

Earth::Earth(void) 
	: planet()
{	
}

Earth::~Earth(void)
{
}

void Earth::prepare(void)
{
	setRGB(129, 110, 242);
	setRotation(0.0f, revolutionspeed[2], revolutionslope[2]);
	setDistance(perihelions[2]);
	setSolidSphere(diameters[2], 15, 15);
}